Memorize is about finding matching pairs. A pair can be images, sounds and text and this could be extended to animations or movie snippets as well. Which pairs match is up to the creator of the game. Memorize is more than a predefined game you can play, it allows you to create new games yourself as well.
59
* Explain icon (James Cameron),
* Fix TypeError due to bool arguments in ElementTree (Shaan Subbaiah),
* Fix use of getchildren with Element object (Chihurumnaya Ibiam),
* code cleanup (Sparsh Goenka),
* Load demo game if all cards cleared in edit-game (Sparsh Goenka),
* translate.sugarlabs.org synchronization (Chihurumnaya Ibiam),
* Remove new line character from translated string (Chihurumnaya Ibiam),
* Use python3 in setup.py (Chihurumnaya Ibiam),
58
* Fix card-image for sound cards (Martin Abente),
* Remove empty locale files (James Cameron),
57
* Port to TelepathyGLib (James Cameron),
* Port from ExportedGObject and Tubes to CollabWrapper (James Cameron),
* Add momentary blank on game reload (James Cameron),
* Report failure to write model (James Cameron),
* Port to Python 3 (James Cameron),
56
* Add screenshots and metadata (sdziuda),
* Fix PyGIWarning for Gdk (Aniket Mathur),
* Add centre tile for 5x5 size (Swarup N),
* Port to sugar3.speech (Swarup N),
* flake8 fixes (James Cameron),
* Fix fail to start when LANG es_PY.utf8 (James Cameron),
55
* Fix GtkBox warnings (Yash Agrawal),
* Do not set locale to C (James Cameron),
* Document the PyGObject binding dependencies (James Cameron),
* Change import order (James Cameron),
* Port from GObject to GLib (James Cameron),
* Rename SvgCard to Card (James Cameron),
* Fix license address (James Cameron),
* Add missing copyright (James Cameron),
* New translations for pt_BR (Paulo Francisco),
* Regenerate POT file (James Cameron),
54
* Fix fail to start when used with espeak-ng 1.49.2 (James Cameron),
53
* Port to espeak-ng (James Cameron),
* Updated translations (Chris Leonard et al),
34
* Skip full flipping animation if second speaking card is correct
* Typo in Memorize #1233
* Can't play a shared memorize game #1503
* Pass parent to ObjectChooser
33
* Add Speak feature, create speaking tiles
* #1030 Fonts wrap on memorize tiles
30
* Make activity screen resolution independent
* OLPC#6618 Update-pair-button's sensitivity reflects to selected pair
* OLPC#5242 Suppress wrong positions in players list
29
28
27
26
* Fix sound issue when using Memorize with non-US language more: #3165
25
* Add 43 .po and .mo files from pootle users
24
* Change temp folder permisson to allow activity access
* Fix the mime-type folder location
23
* Add support do ogg Record files
* Changed drumgit sound to 16KHz as ogg Record files
* Add application-x-memorize-project mime-type icon
22
* Brought the drumgit game back (erikos)
* Release sound device when not in focus (erikos)
21
* Temp folders changed for Rainbow compliance #4872, #5069
* Fix in mode flag which was broken sharing mode #4752
20
* Changes to Memorize use environ['SUGAR_ACTIVITY_ROOT']
19
* New pot files for create game mode
* Allow kids create their own games using text, audio and images #3311
* When a player join an already started game, it receives the game state #3471
* Added support to be able to play wav and aiff format (erikos)
* Games tab renamed to Play (Muriel)
* New icon and tooltip for reset game button #3965 (Muriel)
* Only enable add-pair/update-pair buttons when the card has content (Muriel)
* Import pictures and audio from journal (Muriel)
* Create mode read/write in datastore (Muriel)
* New memorize game file format based on zip file (Muriel)
* New icons to create mode (Muriel)
* New system to svgcards using cache, decreasing memory usage #3106 (Muriel)
* Adopt to actvivity launch changes (erikos)
* Start on game toolbar (erikos)
* Do not set title #3061 (erikos)
* Fix for memorize accepts clicks when it should not #3727 (erikos)
18
* Fix for #3160: all games have a complete 6x6 grid (Muriel)
17
* New activity icon, Fix for #2829 (erikos)
16
* Internacionalization for activity name, games tab, and standard game set names. Fix for #3068 (Muriel)
* Card code cleaned and with some otmizations (Muriel)
* Letters1 and Letters2 merged in Letters (Muriel)
15
* Fix for high memory consumption #3106
After deleting a pixbuf you have to call the garbage collector
manualy to free the memory.(erikos)
* Only try to connect to presence service when offline.
Fix for #3099 (erikos)
14
13
* Use sugar's tubeconn.py. (erikos)
12
* Removed absolute path for game icons and sounds
which was cauing problems when a game is shared between
an XO and a sugar-jhbuild emulator (erikos)
* Free the audio device when not in focus (erikos)
* Memorize now uses the ogg vorbis format to play sounds
and shrinkd it's size by the factor of six (erikos)
* Fix bugs on display back card labels and add code to consider text alignment (Muriel)
* Fixes in the model for writing the game config to xml (erikos)
* Changed the sounds to use 22Khz and converted them to ogg vorbis (erikos)
* Added sound to the games: letters1, letters2, numbers and phonemes (Muriel)
* New card text render and new game Capitals (Muriel)
* Added global align parameter for text displayed on cards (Muriel)
* Added support for sound to the memorize activity using csound (erikos)
* Fixes for leaving and joining of buddies (erikos)
* Added new model which handles config files for games in xml
* Adopted the ui to use the model
* Adopted the dbus methods to send the new grid when a game changes
* Starting to merge the memosono game and the memorize game into one activity. (erikos)
Activity is known now as 'memorize'
* First version of the collaborated memosono. (erikos)